Is World of Warcraft: Shadowlands' Starting Zone New Player Approved?
Globe of Warcraft: Shadowlands is upon us. With it comes tons of new content for veteran players to grind through; however, it's not all about usa old heads. One of the more than interesting additions is the new starting zone, Exile'south Reach. It's meant to exist the tutorial area that serves to bring brand new players up to speed. The two-hour experience theoretically serves a much-needed purpose for a game as old and massive as WoW. Just how well does it really do with the newbie onboarding feel? For that answer, I sat down with my wife to get the perspective of someone who's never played World of Warcraft earlier.
To first, let's talk a fleck nigh her background. I think it's important to note that she has exactly zero MMO experience. In fact, I'chiliad pretty sure the merely time she's played a PC game is when I tried to go her to play Portal back in college. Now, I've been playing WoW on-and-off for 16 years (please send help), so she'due south seen the game. She knows what a Pandaren is and thinks they're awfully cute. She doesn't know any of the characters' names, just she'due south at to the lowest degree heard of the Horde and the Alliance. Essentially, she's similar someone who watched that Warcraft movie and thought, "huh, peradventure I should try that." There's a minimal cognition base there, only not much else.
It's also of import to say that, during her playtime, I wasn't allowed to speak. I could watch and take notes, merely the only help she'd get is directly from Blizzard. As I'll item below, this part was, to put it relatively nicely, painful. However, my desperation was important for the experiment. If nothing else, I think this proves that I'm a human being of science. Someone please tell my high schoolhouse Chemistry teacher.
Anyways, on to Exile'southward Reach. If y'all've nonetheless to see annihilation from the new landmass, it's pretty simple. Blizzard is hand-holding you through a curated experience that touches on nigh of the more important aspects of the game. Yous're given tooltips to explain nearly of the nuts, though these don't really dig very deep. That said, even these simple tips aren't always clear.
Now, sometimes this was just my wife non paying attention, merely Blizzard has several potential opportunities to improve. Look, I'm non going to error them for it taking her 10 minutes to effigy out how to take a quest. I mean, the button was glowing light-green and she just ignored it while I cackled in the background. Yous tin't put that on Blizzard. They did all they could to make accepting quests clear, only somehow she just never saw it. Instead, she was content to but mindlessly shoot at target dummies while I wheezed behind her in a mix of amusement and second-hand embarrassment.
Still, some of the higher-level things that are incredibly important merely aren't mentioned. Obviously, you don't want to overwhelm players, simply much more could exist washed to make the ramp easier. For example, she played the Hunter grade for her introduction. When you offset, the game just tells y'all to keep hitting Steady Shot; it never explains Focus or how you need to manage information technology. This is an integral part of the class that is never explained. You become an early Focus dump in the form of Arcane Shot, simply are never told why or when y'all'd use it. My wife just Steady Shot her way through the entire experience, which means her agreement of the form is rudimentary, at best.
Every bit a long-time Hunter main, information technology was incredibly frustrating to see a manner that's supposed to be the tutorial not even explaining the basics of the class. Just give her a quick tooltip to explicate the basics of Focus. At least and then she'd get a decent idea of why using other abilities is a skilful idea. Instead, she just hit the same button endlessly. Certain, she used Disengage when she got scared of spiders, but that'due south not understanding the form. That's just getting spooked by pixels.
Truthfully, Exile's Accomplish feels like such a missed opportunity to bring in new players. Non only are you not really instruction new players how to play their class, only it doesn't actually give you lot any reason to care about the current expansion. The starting area is its own contained story. You don't' meet any of the key characters or receive a reason to invest in the ongoing story. Is it cool to fight off dragon-summoning ogres? Without question. However, my wife was very clear that narrative-wise, this experience did nothing to make her intendance about playing Shadowlands.
At the base level, that's a failure for Blizzard. The whole point is to bring in new fans who take never played World of Warcraft. Obviously, my wife is a special example. I mean, when the game told her to "type /wave" she thought it meant she had to choose between either typing or waving. It took us several minutes to understand what exactly was going on. That said, it's hard to deny that, at a key level, Exile's Accomplish struggles to practice the two main things you'd desire out of a new WoW player experience.
It'due south non all bad. The tooltips given are, for the about part, very clear. Information technology's only that it doesn't arrive enough. Look, I completely understand that trying to introduce players to all those classes is tough. That said, I'd love to see more washed for new players. Whether information technology's a deeper understanding of their class or more tie-ins for the current expansion, Exile'south Achieve feels like a bit of a missed opportunity.
That isn't to say Blizzard needs to toss the whole thing in the bin. Information technology's a solid starting time effort that simply needs fleshing out. Hopefully, Blizzard continues to accost the need to onboard new players. Either manner, it's clear that if the team wants to retain new players, they're even so overly reliant on veteran players bringing their friends into the game. Otherwise, the lore and mechanics are all the same beyond the grasp of fresh players like my lovely wife. For the purpose of the question posed at the top, consider Exile'southward Reach friendly to new players and total of potential, but merely not expert plenty in its current country.
To close, my wife does have one very important criticism she'd like to pass Blizzard's style. While she liked creating her human being hunter with all the new customization options, she wants at least i more than. Every bit she put it, "is there a fashion to make her boobs smaller? These things aren't realistic." The ball's in your court, Blizzard.
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Source: https://www.dualshockers.com/world-of-warcraft-shadowlands-new-player-approved/
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