In a nutshell: Blizzard Entertainment is rebalancing classes in Diablo II for the outset fourth dimension in nearly 11 years. The developer and publisher said they don't want to "reinvent the cycle" and steer classes away from their core purposes. As such, they'll be reviewing underused skills, making tooltip quality-of-life changes, assessing casting delays and more with the goal of expanding graphic symbol build diversity.

Specifics volition come later, merely for now, here's an overview of the philosophies backside each class change.

Blizzard said they like the current state of the Amazon class, but run into an opportunity to ameliorate the character's melee skills and will consider buffing skills in the bow and crossbow tree to improve bow gameplay in higher difficulties.

With the Assassin, Blizzard wants to enhance martial arts builds and will practise this by re-evaluating how to improve generating and spending combo points. They'll do the same with various underutilized trap skills to promote more builds.

Blizzard aims to add together more diversity to the Barbarian'due south combat skills, including the leap attack and grim ward. They also want to give gamers more than reasons to use throwing barbarians, and could enhance the double throw and throwing mastery skills.

With the Druid, Blizzard believes there are opportunities to heave underperforming elemental skills like druid fire. The controls for arctic nail could likewise utilize some adjusting, with Blizzard contemplating allowing for more gratis grade while channeling it. Summons are besides weak at loftier difficulty, and so Blizzard wants to see how they tin can brand it more viable later in the game.

Like the Amazon, Blizzard is quite content with the current land of the Necromancer but feel some specific summons are underused. Bone skill improvements at loftier difficulty could likewise apply a boost.

The aforementioned is also true of the Sorceress. Specifically, they're revisiting fire skills, lightning skills and cold skills in hopes of leading to an uptick in underutilized ones. The inferno skill is also a bit clunky to apply, and then the controls will exist streamlined a bit, we're told.

Last simply non least is the Paladin, which similar the others, has some lesser-used skills that Blizzard would like to bring attending to including fist of the heavens. Offensive aureola skills are besides on the docket for re-evaluation, and Blizzard wants thorns to deal more reliable damage at college levels.

Aside from class balances, Blizzard is looking into making improvements to mercenaries, adding new rune words, implementing set detail changes and baking in new Horadric Cube, in addition to ladder rank play which is slated to go far early side by side year.

If you lot are at all interested in the coming changes, I would highly recommend checking out Blizzard'southward full blog on the affair equally this post merely scratches the surface of what'south coming in patch 2.iv PTR early on next year.